Unity C# Developer
4+ years of experience
Selection process duration: 3h
Why should you apply?
You will join an entrepreneurial environment and have an opportunity to work with an innovative and competent team on developing one of the world’s most advanced VR software systems. Cloudberrie is an environment where your voice is heard and appreciated, while diversity is seen as a strength.
About this company
Founded in 2018, Haptiq is a software as a service (SaaS) company pioneering virtual twin simulators for training, planning, and collaboration. Their no-code AR/VR platform takes development to new levels of speed and graphical quality. Starting from the 1st of February 2022, they are working under a new name - Cloudberrie.
The company currently operates in Europe, but they are planning to expand to the USA market as well. They are working in different industries, such as the healthcare industry, energy, military, entertainment, and others.
Some of their previous customers were the Department of Health and Human Services in Oslo, VisitOSLO, an experienced Nordic oil and gas company called Lundin Norway, and others.
Currently, 44 people are working for the company, and they are looking to grow and hire up to 10-15 new employees in different locations in the next year.
FatCat Select Tech Screening Questionnaire: 30 min
FatCat Select HR Video Screening: 30 min
Client-side interview with CTO: 60 min
Client-side interview with Team Lead: 60 min
Cloudberrie is looking for a Senior Unity C# Developer to join their team of experts and work on the front-end development of Cloudberrie SaaS.
As a Cloudberrie Developer, you will join 15 front-end developers (seniors and intermediates) and work on groundbreaking technologies which will give you a chance to learn and improve your skills.
Cloudberrie’s central project is building a universal development platform for VR simulators for training, planning, and collaboration, but they are also working on other smaller AR/VR projects.
Implementation of a client-centric version of the training system
Work closely with the graphics teams to develop and implement the world/environment
Setup in-game objects players can interact with
Make use of the in-house CMS to create client-specific training session data
Implement user-friendly controls for users in VR
Contribute to VR system core development
Discussions with VR system core developers for important features
Vet client-specific feature requests
Develop and maintain parts of the system
Development of front-end systems in various platforms under Unity
2+ years experience with Unity Game Engine and C#
Experience with Version control, preferably GIT
Intermediate knowledge with C#
Practices SOLID principles
Experience with iterative Agile development
Good knowledge of gameplay programming
Availability to work with new APIs and concepts
English language proficiency
Experience with VR deployment is an advantage
Unity editor scripting and tooling is an advantage
The team currently consists of 15 front-end developers with different seniorities. They will help you advance your current skills while working with amazing technology. They are innovative, competent, and work in a fast-paced entrepreneurial environment, always striving to find the best solutions for the product.
Working hours: flexible start from 8 AM to 9 AM, with 7.5h of working time and a 30 minute break
Hybrid working model (combination of remote and office-based work)
20 vacation days
Personalized benefits package
Trips to Norway
Opportunity to choose your own working equipment (based on the given budget)
Bonuses based on personal performance and results
Opportunities for innovation and personal growth
Seems like a job made for you?
Fill in the form and apply today, we’ll reach out shortly.